Dev C++ Media Player
Latest Version:
DEV-C++ 5.11 LATEST
Requirements:
Windows XP / Vista / Windows 7 / Windows 8 / Windows 10
Author / Product:
Bloodshed Software / DEV-C++
Old Versions:
Filename:
Dev-Cpp 5.11 TDM-GCC 4.9.2 Setup.exe
MD5 Checksum:
581d2ec5eff634a610705d01ec6da553
Details:
DEV-C++ 2020 full offline installer setup for PC 32bit/64bit
Nov 29, 2016 Delphi is the ultimate IDE for creating cross-platform, natively compiled apps. Are you ready to design the best UIs of your life? Our award winning VCL framework for Windows and FireMonkey (FMX) visual framework for cross-platform UIs provide you with the foundation for intuitive, beautiful. VideoLAN, VLC, VLC media player and x264 are trademarks internationally registered by the VideoLAN non-profit organization. VideoLAN software is licensed under various open-source licenses: use and distribution are defined by each software license. Design by Made By Argon. Some icons are licensed under the CC BY-SA 3.0+.
is a fully-featured integrated development environment (IDE)Dev C Media Player Free Download For Windows 7
for creating, debugging and creating applications written in a popular C++ programming language. Even though tools for the development of C++ software have undergone countless upgrades over the years, a large number of developers located all around the world have expressed a wish to continue using DEV-C++. This IDE platform has proven itself as highly reliable and intuitive, giving developers access to all of their necessary tools, in-depth debugging, and most importantly, a stable error-free environment for the development of apps of all sizes – from small school tasks to large business projects intended for both internal and public use.The app is an open-source IDE environment, offering software solutions and the necessary tools for C++ app development. However, be aware that its toolset is focused more on novices and basic programming, and that open source community has not updated its toolset for a considerable time. Still, what is present in its latest version represents a highly-capable C++ IDE that could be used for years without encountering any issue.
If you are a novice, are a student who wants to create C++ project in a stable and easy to use software environment, or even if you are a seasoned programmer who wants to access C++ programming inside small IDE that will not strain your computer resources, DEV-C++ represents a perfect choice. It has all the required tools and feature sets for creating small to mid-sized apps.
It runs on all modern versions of Windows and can be used without any restrictions for free. It was originally developed as an open-source fork of the Bloodshed Dev-C++ IDE.
Installation and Use
Even though DEV-C++ is filled with advanced compiler, debugger and a wide array of dev tools, it’s installation package is quite small (only around 50 MB) and therefore can be easily installed on any modern Windows PC or laptop. Just follow the onscreen instructions, and in mere seconds DEV C plus plus will be ready for running. Other more developed modern IDE environments, on the other hand, require much more storage space, and their installation can run for minutes.
Once up and running, you will be welcomed in a user-friendly interface that can be additionally customized to better fit your needs. The main window of the app follows the basic structure of many other modern IDE environments, with top row of dropdown menus and buttons that are shortcuts to its many built-in tools, a large vertical three-tabbed area for managing Projects, Classes and Debug listings, and of course, the main project area (with support for tabs) where you can start programming your apps. Both the app and the current project can be customized extensively. App Options window features tabs for Genera, Fonts, Colors, Code Insertion, Class Browsing, and Autosave customizations. Environment Options feature tabs for General, Directories, External Programs, File Associations, and CVS support customization.
Features and Highlights
- Fully-featured IDE for developing C++ apps.
- User-friendly interface with many tools for managing project development.
- Resource-light and unobtrusive feature set.
- Focused on novices and mid-level programmers who want stability and reliability.
- Powerful compiler and debugger.
- Compatible with all the modern versions of Windows OS
Note
Using C++ to embed the Windows Media Player control is supported for Windows Media Player 9 Series or later.
There are several different ways to use the Windows Media Player control in a C++ program. You can create an instance of the control in a console application, or you can embed the control in a Windows application. Also, you can implement interfaces that enable you to run an embedded Player control in remote mode. You can customize the user interface of an embedded control by applying a skin definition file.
This information is described in the following topics.
Topic | Description |
---|---|
Using the Windows Media Player Control in a Console Application | Describes a simple C++ console application that instantiates the Windows Media Player control to display the version. |
Hosting the Windows Media Player Control in a Windows Application | Describes how to use the ATL ActiveX host window to embed the Windows Media Player control in a Windows program. |
Remoting the Windows Media Player Control | Describes how to embed the Windows Media Player control in a C++ program in remote mode, which lets your users undock the control to switch to the full mode of the Player. |
Handling Events in C++ | Describes how to receive event notifications from Windows Media Player. |
Using Skins with the Windows Media Player Control | Describes how to apply a skin file to a Windows Media Player control embedded in a C++ program. |
Note
You can embed the Windows Media Player 10 Mobile control in a Windows CE application. The techniques you use to do this are similar to those used with the desktop Windows Media Player control. However, there are differences between ATL for Windows and ATL for Windows CE. This documentation describes the differences between these implementations, where appropriate.